Episode 12 –
Charles Griffiths - Design Director | Cavalier Game Studios
May 1, 2017
This is easily one of the most informative (and subsequently longest) episodes I have ever recorded – and that is entirely down to Chuck and how unbelievably willing he was to impart his advice and experiences from his years in the games industry. It’s a fascinating tumble through starting out, university, interviews, first jobs, big decisions and making the right choices for you and for games.
I honestly learnt so much, and although the ramble chat is long I could have quite easily enjoyed longer. In fact, I didn’t get the chance to ask Chuck some of the more stock questions I have so may have to rope him into another chat some time 😉